Teaching young learners about 2 dimensional and 3 dimensional shapes can sometimes be difficult because it is an abstract concept unless they can hold and manipulate the shape or relate it to a real life object that they know. This was exactly why I created these 2D and 3D Shape Math Centers. I wanted to give teachers seven different activities where students are practicing the different shapes but also working with the shapes of real life objects.
For all of these activities, I would recommend printing and then laminating for durability. Each center also comes with directions and a picture of the assembled product.
2D and 3D Puzzles
Supplies Need:
-Puzzles-Scissors to prep
To Assemble:
1. Print2. Laminate
3. Cut puzzles apart into 3 pieces
To use:
Have students practice assembling the puzzles by finding the shape, shape name and matching real life object.Shapes included: circle, oval, square, rectangle, hexagon, octagon, pentagon, rhombus, triangle, crescent, heart, semi-circle, star, trapezoid, cone, cube, cylinder, pyramid, rectangular prism, sphere, triangular prism
Click here to grab these 2D and 3D centers here!
Sorting Mats
Supplies Need:
-Sorting Mats-Shape cards
To Assemble:
1. Decide what mats you will use and which cards you want as options for each mat.2. Print
3. Laminate
4. Cut shape cards apart
To use:
Give students a sorting mat and cards. Have them sort the shape cards into the correct section based on the headings.Sorting mat options: Circle/square/triangle/rectangle, pentagon/hexagon/rectangle/octagon, prism/sphere/cone/cube, cylinder/sphere/pyramid/cube, 2D/3D, 3 sides/4 sides/5 sides/6 or more sides
Shapes included: circle, square, rectangle, hexagon, octagon, pentagon, triangle, cone, cube, cylinder, pyramid, rectangular prism, sphere
Shape Card Games
Supplies Need:
-Shape Cards (there are 3 cards for each shape - the shape, the word and the real world example)To Assemble:
1. Print cards you want to use2. Laminate
3. Cut cards apart and group them together based on what game you wants students to play
To use:
1.Option
1: Sorting Game. Set out all the shape cards. Sort so that each pile includes a picture
card, a real world object and the matching word.
2.Option
2: Memory Game. Choose 2 cards for each shape (shape, real
world object, word) and lay them all face down.
Players take turns flipping over two cards at a time looking for a
match. If the shape and the real world
object are the same, that’s a match and you can take another turn. Player with the most matches wins.
3.Option
3:
Go Fish. Shuffle the cards and place
them face down in a pile. Each player
takes 5 cards (more or less depending on age or ability). If they have 3 of the same shape, that is
considered a match and they set it down in front of them and draw 3 more
cards. Players take turns asking for a
certain shape, if the other person has it, they give it to them. The player with the most matches when all the
cards are gone is the winner. Again,
based on students ability level you can require two matching cards instead.
Shapes included: circle, oval, square, rectangle, hexagon, octagon, pentagon, rhombus, triangle, crescent, heart, semi-circle, star, trapezoid, cone, cube, cylinder, pyramid, rectangular prism, sphere, triangular prism
Spin and Cover Games
Supplies Need:
-Game boards-Pencil and paperclip for spinner
-Small Manipulatives (mini erasers, math manipulatives, bingo chips, etc.)
To Assemble:
1. Print the boards you want to use2. Laminate
To use:
1. Give
students small manipulatives to cover the pictures. Small themed erasers (from the Target dollar
section) work perfectly.
2. Use
a paperclip and a pencil to make a spinner.
Set the paperclip on the spinner and put the pencil through it and into
the middle of the spinner. With one
hand, hold the pencil, while the other hand flicks and spins the
paperclip.
3. When
they spin a shape, they find and cover the real world object that matches that
shape on the board.
4. Continue
spinning until all shapes are covered.
Partner Option
1. This
activity could also be played in pairs.
Give each partner a different type or color of manipulative.
2. Take
turns spinning and covering the shapes.
3.If
you spin a shape that has no matching spaces left on the board, your turn is
over.
4.The
last person to cover the last shape left on the board is the winner.
Includes 2D and 3D game boards
Write and Wipe Cards
Supplies Need:
-Write and wipe mats-Dry erase markers (or crayons)
-Eraser
To Assemble:
1. Print2. Laminate
3. Cut mats apart
To use:
1.Using
dry erase markers, vis a vis markers, or dry erase crayons, count the number of
sides and write that number in the box.
2.Then
count and write the number of vertices.
3.Wipe
off the card and try the next one.
Shapes included: circle, octagon, hexagon, pentagon, rectangle, square, rhombus, triangle, trapezoid, oval, star, heart
Clip Cards
Supplies Need:
-Counting cards-Clothespins
To Assemble: (detailed assembly directions are included in the file)
1. Print2. Cut apart horizonatally
3. Fold in half
4. Laminate
To use:
1.Give
students the clip cards and some clothespins.
2.Students
will clip the clothespin onto the square that shows the matching shape.
3.To
check to see if they got it right, they can flip over the card. If the clothespin is clipped on the yellow
dot, the answer is correct.
Note: This has 2 different types of cards. The first set is matching the real world
object to the picture of the shape. The
second set involves matching the picture to the object’s name. Choose the set
that works best for your students.
Shapes included: triangular prism, sphere, rectangular prism, pyramid, cylinder, cube, cone, circle, square, rectangle, triangle, pentagon, hexagon, trapezoid, semi-circle, heart, oval
Click here to grab these 2D and 3D centers here!
-Playdough (or dry erase marker to just trace the shape)
2. Laminate
3. Cut apart
Playdough/Tracing Mats
Supplies Need:
-Playdough Mats-Playdough (or dry erase marker to just trace the shape)
To Assemble:
1. Print2. Laminate
3. Cut apart
To use:
Use
playdough to practice making the 2D and 3D shapes. If you don’t want to use playdough, you can
treat it as a tracing activity using a dry erase marker or crayon.